Visual identity and gambling in the Counter-Strike video game loot boxes ecosystem
DOI:
https://doi.org/10.62161/revvisual.v16.5266Keywords:
Counter-Strike, Loot boxes, Gambling, Social media, Visual identity, Visual culture, Responsible gamingAbstract
This work analyzes the visual culture, understood as the set of images, game mechanics and marketing strategies of the Counter-Strike loot boxes ecosystem. The analysis exposes the risk posed by the whitewashing that the visual culture linked to this ecosystem provides to these practices, as well as the use of casino game mechanics in a video game to which minors have access. The paper concludes by highlighting how visual identity can play a significant role in mitigating or exacerbating the impact of these practices on vulnerable populations.
Downloads
References
Blas, A. B., & Vozmediano, M. M. (2015). Análisis de la identidad visual de las principales empresas del sector de la fotografía digital. Revista Mediterránea de Comunicación, 6(2), 181–194. https://doi.org/10.14198/MEDCOM2015.6.2.09 DOI: https://doi.org/10.14198/MEDCOM2015.6.2.09
Brime, B., León, L. M., Llorens, N., López, M. L., & Sánchez, E. (2023). Informe sobre Adicciones comportamentales y otros trastornos adictivos 2023. https://cpage.mpr.gob.es/
Caldevilla Domínguez, D. (2009). La importancia de la identidad visual corporativa. Vivat Academia, 103, 1–26. https://doi.org/10.15178/va.2009.103.1-26 DOI: https://doi.org/10.15178/va.2009.103.1-26
Cliffe, J. (2000). CS V1.0 Released! Counter-Strike.Net. http://counter-strike.net/
Gasparetto, T., & Safronov, A. (2023). Streaming demand for eSports: Analysis of Counter-strike: Global offensive. Convergence, 29(5), 1369–1388. https://doi.org/10.1177/13548565231187359 DOI: https://doi.org/10.1177/13548565231187359
Griffiths, M. D. (2018). Is the buying of loot boxes in video games a form of gambling or gaming? Gaming Law Review, 22(1), 52–54. https://doi.org/10.1089/glr2.2018.2216 DOI: https://doi.org/10.1089/glr2.2018.2216
Houngoungagne. (2023). The Dark Reality behind CSGO. (Illegal Gambling, lies and addiction) Part 1. Youtube. https://www.youtube.com/watch?v=JT17l53Fkj0&t=723s&ab_channel=HOUNGOUNGAGNE
Khan, A. (2024). Counter Strike 2 Nears a Billion Dollar Fan Frenzy of Skins and Cosmetics in 2023. FandomWire. https://www.fandomwire.com/counter-strike-2-nears-a-billion-dollar-fan-frenzy-of-skins-and-cosmetics-in-2023/
Kristiansen, S., & Severin, M. C. (2020). Loot box engagement and problem gambling among adolescent gamers: Findings from a national survey. Addictive Behaviors, 103, 106254. https://doi.org/10.1016/j.addbeh.2019.106254 DOI: https://doi.org/10.1016/j.addbeh.2019.106254
Ledohowski, D. (2022). xQc claims some gambling sponsorships are ‘fantasy… fake’ when it comes to how much Twitch streamers really spend. Dot Esports. https://dotesports.com/streaming/news/xqc-claims-some-gambling-sponsorships-are-fantasy-fake-when-it-comes-to-how-much-twitch-streamers-really-spend
Nguyen, P. (2022). Easy skins, easy life: a chronological case study of loot boxes and transferable cosmetic items in the video game Counter-Strike: Global Offensive. Master of Arts in Criminology. University of Ontario Institute of Technology (Ontario Tech University), Canada
Rizani, M. N., & Iida, H. (2018). Analysis of counter-strike: Global offensive. 2018 International Conference on Electrical Engineering and Computer Science (ICECOS), 373–378. https://doi.org/10.1109/ICECOS.2018.8605213 DOI: https://doi.org/10.1109/ICECOS.2018.8605213
Spicer, S. G., Nicklin, L. L., Uther, M., Lloyd, J., Lloyd, H., & Close, J. (2022). Loot boxes, problem gambling and problem video gaming: A systematic review and meta-synthesis. New Media & Society, 24(4), 1001–1022. https://doi.org/10.1177/14614448211027175 DOI: https://doi.org/10.1177/14614448211027175
Steam Charts. (n.d.). Retrieved December 1, 2023, from https://steamcharts.com/top
Zendle, D., & Cairns, P. (2018). Video game loot boxes are linked to problem gambling: Results of a large-scale survey. PLOS ONE, 13(11), e0206767. https://doi.org/10.1371/journal.pone.0206767 DOI: https://doi.org/10.1371/journal.pone.0206767
Downloads
Published
How to Cite
Issue
Section
License
Those authors who publish in this journal accept the following terms:
- Authors will keep the moral right of the work and they will transfer the commercial rights.